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- Gaps
-
- (formerly The Solitaire of Champions)
-
- Copyright 1993-98, by Thomas Reed
-
- Legalese
-
- Gaps is shareware. If you keep it, you should send $5 to the address listed
- below. For the address or more information about registering this program,
- see the Contact Information section below.
-
- This program is protected by copyright, and therefore may not be
- redistributed in modified form. The program must always be accompanied by
- the documentation and any other files that were included in the original
- distribution.
-
- How to Play
-
- At the beginning of a game, the entire deck of cards is dealt out, face up,
- in four rows. Then, the Aces are removed. This makes four "holes" in the
- deck. The object of the game is to line the cards up in order by suit
- starting with twos on the left. For example, the three of clubs should
- follow the two of clubs.
-
- The theory behind achieving this goal is simple. You move cards around by
- placing cards in the "holes." The card you place in the hole must be the
- appropriate card to follow the card to the left of the "hole." In the case
- of a "hole" on the far left, you may place any 2 there. One consequence of
- these rules is that any holes directly to the right of a King are "dead."
- After all, what card goes after a King?
-
- As an example, in the following row, what would go in the hole?
-
- 5S 10H __ 6D QD
-
- Answer: the Jack of hearts belongs in the hole.
-
- The "dead hole" problem is the part that makes the game so difficult. In
- fact, it would make the game nearly impossible to win but for one extra
- rule: you get 3 re-shuffles. After you've dealt the cards and you get stuck,
- you can use a shuffle. All the cards that aren't in their proper places are
- removed, shuffled, and dealt into the open spaces. The Aces are also
- shuffled in and dealt with the rest of the cards. So you get your holes
- back. And all the cards you got into the right places stay where they were.
- Unfortunately, once you've used your third shuffle, if you get stuck, you
- lose.
-
- The concept of the "proper place" can be kind of confusing. For instance, in
- the following row
-
- 2D 3D 4D 8S 6D 7D
-
- the 6 and 7 could be considered to be in the right place. However, they're
- still reshuffled. Why? Because the 5 is missing -- the order is broken by
- the 8 of spades. Anything after the leftmost card that is out of place is
- removed and reshuffled. In this case, the 8 and everything after it in that
- row is removed and reshuffled. (Think of building a tower with the 2 at the
- bottom -- you can't build the roof without the foundation!)
-
- To add a little excitement, I've added a timer. As long as you're playing,
- you are timed, and your time is displayed on the screen. This time is part
- of the basis of the high scores list. Don't let this intimidate you, though!
- If you play too fast, you probably won't win as often. Note that the timer
- continues to run even when you're mousing around in the menus. You just
- don't see it change until you let go of the mouse button. During other
- occurrences, like when you're viewing the high scores, About box, etc., the
- timer stops until you continue.
-
- High scores are ranked by two different things: number of shuffles used, and
- time used. (And, of course, you have to win!) The number of shuffles used is
- of greater priority than the amount of time taken. For instance, if the
- highest score was 1 shuffle used in 5 minutes, and you win in 0 shuffles,
- but you take 20 minutes to do so, your new score will replace the old one in
- the number one spot!
-
- The high scores are kept in a file in your Preferences folder called Gaps
- Highs. You'll notice that if you move, rename, or delete the high scores
- file, a new one will eventually be created. This makes it very easy to clear
- out old high scores. Just delete the file, and a new one will take it's
- place. (Of course, the new one is filled with bogus, low scores.)
-
- Controlling the Game
-
- All this is very well and good, but it does you no good if you don't know
- how to tell the computer what you want to do! So, here's what to do.
-
- First things first. You have to deal the cards in order to play a game. To
- do so, choose Deal 'Em from the File menu. This will deal the cards and
- remove the Aces. Note that you can do this at any time, except while the
- game is paused. For instance, if you're in the middle of a game and are not
- doing so well, you can always choose Deal 'Em and start a new game.
-
- Moving the cards is a simple process, achieved two ways. One method is just
- to click on the card you want to move. It will become hilighted. Next, click
- on the space you want to move it to.
-
- Another method of moving cards can be used when the game is set to Clicking
- Blanks Moves. When this option is set, clicking on a blank spot will
- instantly move the appropriate card there. If there is already a card
- selected, it will be deselected.
-
- For more information about the Clicking Blanks ... option, see the Options
- section below.
-
- In addition to the Clicking Blanks ... option, which allows finding what
- card would go in a particular "hole", I have provided a method to find the
- card that would go in a particular spot, whether there is a card already in
- that spot or not. Simply hold down the Option key while clicking on a card.
- You will be shown what card ought to go where that card is. For instance, in
- the following row:
-
- 2S 3S 4S KH
-
- ...suppose you wanted to find the 5 of spades, which is the card that should
- go where the King currently is. Just option-click on the King, and the 5 of
- spades will be highlighted.
-
- To re-shuffle, simply choose Use a Shuffle from the File menu. This option
- will be dimmed if you're not at a place in the game that allows re-shuffles.
- If you want to know how many shuffles you've got left, just look at the
- Shuffles window. There will be a picture of a hand with 3, 2, 1 or no
- fingers up. This tells you how many shuffles you have left. You can also use
- a shuffle by clicking on this hand.
-
- The next item in the File menu is the Pause item. This is so that you can
- get up and do something else and not run up the timer during that time. To
- keep you from cheating, the cards are covered up while the game is paused.
- Note that the game will also pause if you click on the timer window or if
- you move the program into the background. Moving the program back into the
- foreground or a second click on the timer window will exit pause mode.
-
- The last item of note in the File menu is the Show high scores item.
- Choosing this item displays the current highs in a new window on the screen.
- Almost any user activity will dismiss the highs window.
-
- Lastly, if you change your mind after moving a card, and decide you really
- didn't want it there, you can use the Undo option from the Edit menu. Once
- you've done that, if you decide you didn't really want to Undo it, you can
- choose Undo again and the card will go back where it was. And so on. Of
- course, you can't Undo multiple moves. If you could, the game wouldn't be
- much of a challenge!
-
- Options
-
- During the game, you may notice a couple of things that you don't like, and
- that you'd like to change. This is what the Options menu is for! It contains
- a number of different options that can be either on or off, and one that
- changes according to the current setting. A check mark beside an item
- indicates that it is on. When you quit Solitaire, your current preferences
- are saved and used the next time you start up.
-
- The Sound item controls just what you'd think it would. With this item
- checked, you'll be treated to all the wild sounds Solitaire has. If you turn
- it off, you won't hear any of these sounds. Of course, this doesn't apply to
- system beeps. The default is on.
-
- The Fast aces item lets you control the removal of the Aces. With this
- option on, the Aces are removed in the blink of an eye, with no sound. With
- this item off, however, the Aces are removed one at a time. And, if you have
- the sound on, you'll hear a little "plink" when each one is removed. The
- default is off.
-
- The Auto reshuffle item lets you tell the computer to reshuffle
- automatically whenever you can't make any more moves and still have shuffles
- left. You'll see the standard alert telling you it's time to reshuffle, and
- dismissing the alert causes the program to reshuffle. With this item off,
- you'll see the same alert, but after you dismiss it, you'll have to choose
- Use a Shuffle yourself. The default is on.
-
- The Timer item lets you control whether or not the timer window is visible.
- As long as this item is checked, the window is visible. This is the default.
- If you don't like seeing your time constantly, however, you can always
- choose to hide it. Of course, the timer still ticks away in the background!
-
- The Zoom Cards option allows you to specify whether or not to "zoom" when
- you move a card. The "zoom" effect is similar to the effect when you open a
- window in the Finder. The default is off.
-
- The Color option allows you to choose whether to run in black & white or
- color mode.
-
- The Clicking Blanks ... option has two settings. It can be set to either
- Clicking Blanks Selects or Clicking Blanks Moves. Selecting this menu item
- toggles between these two settings. When set to Clicking Blanks Selects (the
- default), clicking on a blank spot will select the card that should go
- there, but will not move it. (Though, clicking a second time would move it.)
- When set to Clicking Blanks Moves, the card is moved, rather than just
- selected.
-
- If you wish to temporarily switch to the other setting, simply hold down the
- option key. Holding down the option key while you click on a blank will
- produce the opposite effect to what you have this option set to. (For
- instance, if you currently have it set to Clicking Blanks Moves, holding
- down the option key while you click on a blank will only select the
- appropriate card.
-
- Lastly, the Use Default Windows option tells Solitaire to use the default
- window positions for the Cards, Shuffles, and Timer windows. When you quit
- Solitaire, the positions of the windows are saved and used the next time you
- start up. This item allows you to reset their positions in the event that
- you should accidentally move one, or decide that you don't like where you've
- moved them.
-
- Contact Information
-
- If you would like to get in touch with me, you may do so through e-mail or
- postal mail. My e-mail address is:
-
- ThomasReed@aol.com
-
- If you don't have e-mail, and for registration purposes, my postal address
- (until sometime in the summer of 2002) is:
-
- Thomas Reed
- 928 Rayburn Ave.
- Crestwood, MO 63126
-
- Please e-mail me for my new address if you are sending a registration during
- or after the summer of 2002.
-
- IF YOU REGISTER, PLEASE INCLUDE A NOTE TELLING ME YOUR E-MAIL ADDRESS (IF
- YOU HAVE ONE) AND WHAT PROGRAM YOU ARE REGISTERING! If you provide me with
- an e-mail address, I'll keep you notified of updates.
-
- Feel free to contact me if you have any questions, comments, bug reports,
- etc...
-
- Thanks for your interest! I hope you enjoy the game!
-